Artyom Bologov, A Turing-complete Programmer
By Artyom Bologov
My story starts with implementing sqrt
in Brainfuck—university assignment on Turing-completeness.
I haven't succeeded at
sqrt
, but I've tasted the forbidden fruit of Turing tarpits.
Be it
Brainfuck,
Lisp
(I taught myself to Lisp by reading
r/lisp),
Lambda Calculus,
or buffer overflows.
I also dug into
Complexity Science, Systems Analysis, Game Theory, Behavioral Economics, Information Theory,
Agent-based Simulation, Game-Theoretic models, and Business Process Analysis,
which is all around my interest in Complexity, Decision Making, and Computation.
In parallel to university, I worked on Nyxt browser. Both in the network/C/renderer/ back-end libraries and in Web-design/UX/HTML/CSS/JavaScript/front-end. Thus my interest in semantic Web Design, Accessibility, and... C.
Researching complex problems and doing seemingly impossible (and often deliberately meaningless) things—that's me! I am patient and creative when approaching something big and uncertain.
- I wrote an extension to the WebKit browser engine, hacking the necessary logic into it.
- I've researched and designed a user-friendly implementation of tree-based browser history.
- I made an OS in Brainfuck.
- My website is made with pure HTML+CSS and generated with C preprocessor.
And here I am, working on half a dozen projects around Internet, REPLs, and Computation itself.
Here are some links to my other pages:
- GitHub
- Most of the code I do. I hope to move it all somewhere else (CL Foundation Gitlab, Gitlab, Sourcehut, Codeberg?)
- In case you wanna try to hunt me 😛
- Mastodon (merveilles.town)
- To read my everyday things.
- Contact me there.